So now that you have an idea of what size and shape board you like, it’s time to choose a brand. A popular size is an 8.5 skateboard deck. If you were looking for a size 8.5 skateboard deck, you could narrow the decks offered on CCS.com to fit in the 8.25 - 8.5 range. This will show you all the boards in that range, and significantly reduce the boards you have to look through. Now, if you don’t have a preference on board brands, find a graphic you like and you’re all set. If this is your first skateboard or are still learning about what wood and brands you prefer, we recommend checking out a CCS Skateboard. They give you a bang for your buck, that's for sure.
It is mainly because those items are guaranteed to help you familiarize yourself with the ins and outs of using them. They are a big help in making you feel comfortable when you push off with your feet while also balancing on top of the board when riding. It is not good to go for a very technical product, so it’s best to choose the mentioned types first.

The wheels of a skateboard are usually made of polyurethane, and come in many different sizes and shapes to suit different types of skating. Larger diameters (55–85 mm) roll faster, and move more easily over cracks in pavement and are better for transition skateboarding. Smaller diameters (48–54 mm) keep the board closer to the ground, require less force to accelerate and produce a lower center of gravity which allows for a better response time, but also make for a slower top speed and are better for street skateboarding. Wheels also are available in a variety of hardnesses usually measured on the Shore durometer "A" scale. Again like car tires, wheels range from the very soft (about Shore A 75) to the very hard (about Shore A 101). As the A scale stops at 100, any wheels labeled 101A or higher are harder, but do not use the appropriate durometer scale. Some wheel manufacturers now use the "B" or "D" scales, which have a larger and more accurate range of hardness. Modern street skaters prefer medium-sized wheels (usually 51–54 mm), as small wheels with lighter trucks can make tricks like kickflips and other flip tricks easier by keeping the center of gravity of the skateboard closer to the deck, thus making the deck easier to spin. Street wheels are harder (A 100/A 101). Vertical ramp or "vert" skating requires larger wheels (usually 55–65 mm), as it involves higher speeds. Vert wheels are also usually slightly softer (A 98/ A 99), allowing them to maintain high speed on ramps without sliding. Slalom skating requires even larger wheels (60–75 mm) to sustain the highest speeds possible. They also need to be soft and have better grip to make the tight and frequent turns in slalom racing. Even larger wheels are used in longboarding and downhill skateboarding. Sizes range from 65 mm to 100 mm. These extreme sizes of wheels almost always have cores of hard plastic that can be made thinner and lighter than a solid polyurethane wheel. They are often used by skateboard videographers as well, as the large soft wheels allow for smooth and easy movement over any terrain.
Shock pads are made of polyurethane and rubber. They are very similar to risers but vary in the fact that their sole purpose is to cushion the board from the trucks. Since the trucks are metal and the board wood, whenever the board hits the ground after doing a trick, the energy goes through the truck to the board ─ this has caused boards to crack, split, or even break in half, and shock pads were created to prevent this.
Slide your front foot as soon as you start jumping. Use the same movement you have been practicing to slide your foot towards the top end of the board, just as you jump off it and kick the back down. The front of your board should lift up as you slide your foot along it, with your foot hitting the top of the board at the highest point of your jump.[9]
This ollie is commonly referred to as an “Ollie Nosebone.” First of all, you need good ollie skills. The key for this ollie is your front foot. When you reach the peak, (gently!) push your front foot forward not moving any other part of your body. That’s it, simple yet difficult. Of utmost importance is practicing your regular ollie over and over in various conditions so that extension tricks such as the ‘nosebone’ come almost naturally with experimentation. Nevertheless, here is a movie explaining how to do it.
In the case that you didn't gave up after a hundred over tries, you'll start to develop a reaction to landing it. After a few hundred more tries, you'll feel you are getting off the ground and getting little air. And once you reach the thousandth try, you'll already be doing it whilst rolling and the next thousandth tries will be spent on clearing small cracks n obstacles and working towards ollieng up bigger obstacles n up ledges.
Whatever you do, don’t give up. Keep trying. If what you’re doing isn’t working, try something new. Skateboarding is all about experimenting with new ideas and finding out what works. Keep tweaking your results until you get what you want. Watch as many trick tip videos as you can, get advice from good skaters, and remember to enjoy yourself. If you don’t give up and you keep trying, eventually you’ll master the Ollie. Don’t let it frustate you, it takes time and lots of practice.
The following descriptions cover skateboard parts that are most prevalent in popular and modern forms of skateboarding. Many parts exist with exotic or alternative constructions. A traditional complete skateboard consists of the deck (often with griptape applied on top to enhance traction), trucks (with urethane bushings), wheels (with sealed bearings), bushings, nuts and bolts to fasten the truck and wheel assembly to the bottom of the deck. Older decks also included plastic parts such as side, tail, and nose guards.

The switch stance ollie uses a similar body motion, but the nollie is subtly distinct: For one, the rider is always moving forward, with the body positioned in a nollie stance--closer to the nose and with the front foot on the nose. Secondly the rider usually postures the body differently so as to compensate for this stance with respect to the forward motion. The rider presses the nose down using their front foot to engage the "pop" motion in order for the board to rise. This is In contrast to a "Fakie Ollie" where the pop motion is performed by the rear foot on the tail, similarly to a normal Ollie, however the rider is traveling backwards when performing a Fakie Ollie. Where in a Nollie the rider is traveling forward with their front foot on the nose to apply the initial force "pop".
So with your back foot, you want to kick the tail of your board down and right when it touches the ground you jump in the air off your back foot.  This is the ‘pop’.  It takes a little bit of getting used to but most beginners don’t really understand that initially, your back foot is doing most of the work.  Then bring your knees up to your chest after the jump, the higher up you pull your knees the higher up your skateboard can go!
The problem with wheel bite is that it tends to stop the motion of the wheels. This can result not only in a bad wipeout for the rider but also damage to the wheels. With the help of the riser pads, it is easier for you to preserve the deck of your skateboard since these pads can reduce the tendency of having stress cracks on where the trucks and deck meet.
Place your back foot on the edge of the tail (this is where you will apply a burst of force to the skateboard) and prepare to exert force through the foot’s ‘big-toe-mound’ area. Place your front foot behind the front bolts. Make sure the weight bearing down on your feet, as well as the weight of your body, is generally centered over the ‘middle line’ of your skateboard.
But there isnt a magic key or secret. Skateboarding is suprisingly a lot of brute force. That is, there is no magic secret, it’s practice practice practice. If you wanna learn any trick, keep trying that trick. There are of course proper techniques and improper, but theyre nigh impossible to describe effectively. it’s all about feel and a lot of tricks defy description.

Just before a skater performs an ollie, there are three forces acting on the skateboard. One of these forces is the weight of the rider, shown here with two red arrows. Another is the force of gravity on the board itself, shown with a small black arrow. Finally, blue arrows show the force of the ground pushing up on the skateboard. These three forces balance out to zero. With no net force, the skateboard doesn't accelerate, but rolls along at a constant speed.
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As you jump into the air, your front foot needs to roll slightly inward, and with the outside of your foot, you want to guide the skateboard as it flies into the air. Some people describe this as dragging the side of your front foot up the skateboard – that’s more or less what is happening, but what you are doing is using your shoe and the grip tape on the board to pull the skateboard higher into the air with you, and guiding the skateboard to where you want it.
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