Grip tape is a sheet of paper or fabric with adhesive on one side and a surface similar to fine sandpaper on the other. Grip tape is applied to the top surface of a board to allow the rider's feet to grip the surface and help the skater stay on the board while doing tricks. Grip tape is usually black, but is also available in many different colors such as pink, red, yellow, checkered, camo, and even clear. Often, they have designs die-cut to show the color of the board, or to display the board's company logo. Grip tape accumulates dirt and other substances that will inhibit grip, so use of a grip eraser or rubber eraser is necessary after riding through mud or with dirty shoes.
Pop the board in the air – The reason you jump up into the air in the first place is because you’re slamming the back end into the ground (don’t worry, your board is made to take the abuse). It’s the same motion you would do if you were standing near the board and wanted to pop the board up into your hands, except this time, you’re standing on top of it. As soon as you feel the board pop into the ground, kick your front foot up into the air at the same time. The timing on this is important: kick too early and you won’t go anywhere, kick too late and your board will fly out from underneath you.
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In 1977, skate parks began cropping up all over the place, including Skateboard USA, where Gelfand began to spend most of his time. His buddy, Scott Goodman, is the one who gave Gelfand the nickname of “Ollie” and dubbed his aerial lipside the “ollie-pop.” Pictures of Gelfand during this time period clearly show him getting airborne and performing the trick associated with his name today.
The wheels of a skateboard are usually made of polyurethane, and come in many different sizes and shapes to suit different types of skating. Larger diameters (55–85 mm) roll faster, and move more easily over cracks in pavement and are better for transition skateboarding. Smaller diameters (48–54 mm) keep the board closer to the ground, require less force to accelerate and produce a lower center of gravity which allows for a better response time, but also make for a slower top speed and are better for street skateboarding. Wheels also are available in a variety of hardnesses usually measured on the Shore durometer "A" scale. Again like car tires, wheels range from the very soft (about Shore A 75) to the very hard (about Shore A 101). As the A scale stops at 100, any wheels labeled 101A or higher are harder, but do not use the appropriate durometer scale. Some wheel manufacturers now use the "B" or "D" scales, which have a larger and more accurate range of hardness. Modern street skaters prefer medium-sized wheels (usually 51–54 mm), as small wheels with lighter trucks can make tricks like kickflips and other flip tricks easier by keeping the center of gravity of the skateboard closer to the deck, thus making the deck easier to spin. Street wheels are harder (A 100/A 101). Vertical ramp or "vert" skating requires larger wheels (usually 55–65 mm), as it involves higher speeds. Vert wheels are also usually slightly softer (A 98/ A 99), allowing them to maintain high speed on ramps without sliding. Slalom skating requires even larger wheels (60–75 mm) to sustain the highest speeds possible. They also need to be soft and have better grip to make the tight and frequent turns in slalom racing. Even larger wheels are used in longboarding and downhill skateboarding. Sizes range from 65 mm to 100 mm. These extreme sizes of wheels almost always have cores of hard plastic that can be made thinner and lighter than a solid polyurethane wheel. They are often used by skateboard videographers as well, as the large soft wheels allow for smooth and easy movement over any terrain.
Go for the low truck profile if you want to obtain additional stability when you do flip tricks. It also works well for small wheels. The mid-sized trucks are good for all-around use, especially in streets and parks. You can also choose the high-sized trucks that are good for carving and cruising, which is the reason why they are perfect for huge wheels.
Large power is created at the point of action by applying small power to the point of effort. Application of this concept to skateboarding makes the back wheels the fulcrum, the tail the point of effort, and the nose the point of action. Applying power to the tail causes the nose to shoot upwards. When the front foot of the skater levels the nose at a point roughly horizontal to the ground in anticipation of the tail, soon to be leveled likewise by the skater’s back foot, the process smoothly done creates the illusion of the skateboard ‘sticking’ to the feet.
Ollie 180: an Ollie where the skateboarder and the skateboard spins 180 degrees after leaving the ground. Both the skateboarder and the skateboard rotate in the same direction (Frontside or Backside) with the skateboarder's feet sticking to the skateboard. This trick is usually referred to as a frontside or backside 180, or less frequently and more popular with older skateboarders and/or when performed on a bank/quarterpipe, a frontside / backside ollie