Choosing a skateboard deck can be approached in a few different ways: you can choose your board based off the graphic, the brand, the shape, the width, or even the color. For most skateboarders, it’s a combination of all these factors, but if you’ve never skateboarded before, you may not know what shape, width, or brand you like best. In this case, choosing your favorite graphic would make total sense.

!function(n,t){function r(e,n){return,n)}function i(e){return void 0===e}if(n){var o={},s=n.TraceKit,a=[].slice,l="?";o.noConflict=function(){return n.TraceKit=s,o},o.wrap=function(e){function n(){try{return e.apply(this,arguments)}catch(e){throw,e}}return n},{function e(e){l(),h.push(e)}function t(e){for(var n=h.length-1;n>=0;--n)h[n]===e&&h.splice(n,1)}function i(e,n){var t=null;if(!n||o.collectWindowErrors){for(var i in h)if(r(h,i))try{h[i].apply(null,[e].concat(,2)))}catch(e){t=e}if(t)throw t}}function s(e,n,t,r,s){var a=null;if(w)o.computeStackTrace.augmentStackTraceWithInitialElement(w,n,t,e),u();else if(s)a=o.computeStackTrace(s),i(a,!0);else{var l={url:n,line:t,column:r};l.func=o.computeStackTrace.guessFunctionName(l.url,l.line),l.context=o.computeStackTrace.gatherContext(l.url,l.line),a={mode:"onerror",message:e,stack:[l]},i(a,!0)}return!!f&&f.apply(this,arguments)}function l(){!0!==d&&(f=n.onerror,n.onerror=s,d=!0)}function u(){var e=w,n=p;p=null,w=null,m=null,i.apply(null,[e,!1].concat(n))}function c(e){if(w){if(m===e)return;u()}var t=o.computeStackTrace(e);throw w=t,m=e,,1),n.setTimeout(function(){m===e&&u()},t.incomplete?2e3:0),e}var f,d,h=[],p=null,m=null,w=null;return c.subscribe=e,c.unsubscribe=t,c}(),o.computeStackTrace=function(){function e(e){if(!o.remoteFetching)return"";try{var t=function(){try{return new n.XMLHttpRequest}catch(e){return new n.ActiveXObject("Microsoft.XMLHTTP")}},r=t();return"GET",e,!1),r.send(""),r.responseText}catch(e){return""}}function t(t){if("string"!=typeof t)return[];if(!r(j,t)){var i="",o="";try{o=n.document.domain}catch(e){}var s=/(.*)\:\/\/([^:\/]+)([:\d]*)\/{0,1}([\s\S]*)/.exec(t);s&&s[2]===o&&(i=e(t)),j[t]=i?i.split("\n"):[]}return j[t]}function s(e,n){var r,o=/function ([^(]*)\(([^)]*)\)/,s=/['"]?([0-9A-Za-z$_]+)['"]?\s*[:=]\s*(function|eval|new Function)/,a="",u=10,c=t(e);if(!c.length)return l;for(var f=0;f0?s:null}function u(e){return e.replace(/[\-\[\]{}()*+?.,\\\^$|#]/g,"\\$&")}function c(e){return u(e).replace("<","(?:<|<)").replace(">","(?:>|>)").replace("&","(?:&|&)").replace('"','(?:"|")').replace(/\s+/g,"\\s+")}function f(e,n){for(var r,i,o=0,s=n.length;or&&(i=s.exec(o[r]))?i.index:null}function h(e){if(!i(n&&n.document)){for(var t,r,o,s,a=[n.location.href],l=n.document.getElementsByTagName("script"),d=""+e,h=/^function(?:\s+([\w$]+))?\s*\(([\w\s,]*)\)\s*\{\s*(\S[\s\S]*\S)\s*\}\s*$/,p=/^function on([\w$]+)\s*\(event\)\s*\{\s*(\S[\s\S]*\S)\s*\}\s*$/,m=0;m]+)>|([^\)]+))\((.*)\))? in (.*):\s*$/i,o=n.split("\n"),l=[],u=0;u=0&&(g.line=v+x.substring(0,j).split("\n").length)}}}else if(o=d.exec(i[y])){var _=n.location.href.replace(/#.*$/,""),T=new RegExp(c(i[y+1])),E=f(T,[_]);g={url:_,func:"",args:[],line:E?E.line:o[1],column:null}}if(g){g.func||(g.func=s(g.url,g.line));var k=a(g.url,g.line),A=k?k[Math.floor(k.length/2)]:null;k&&A.replace(/^\s*/,"")===i[y+1].replace(/^\s*/,"")?g.context=k:g.context=[i[y+1]],h.push(g)}}return h.length?{mode:"multiline",,message:i[0],stack:h}:null}function y(e,n,t,r){var i={url:n,line:t};if(i.url&&i.line){e.incomplete=!1,i.func||(i.func=s(i.url,i.line)),i.context||(i.context=a(i.url,i.line));var o=/ '([^']+)' /.exec(r);if(o&&(i.column=d(o[1],i.url,i.line)),e.stack.length>0&&e.stack[0].url===i.url){if(e.stack[0].line===i.line)return!1;if(!e.stack[0].line&&e.stack[0].func===i.func)return e.stack[0].line=i.line,e.stack[0].context=i.context,!1}return e.stack.unshift(i),e.partial=!0,!0}return e.incomplete=!0,!1}function g(e,n){for(var t,r,i,a=/function\s+([_$a-zA-Z\xA0-\uFFFF][_$a-zA-Z0-9\xA0-\uFFFF]*)?\s*\(/i,u=[],c={},f=!1,p=g.caller;p&&!f;p=p.caller)if(p!==v&&p!{if(r={url:null,func:l,args:[],line:null,column:null},[1]),"undefined"==typeof r.func)try{r.func=t.input.substring(0,t.input.indexOf("{"))}catch(e){}if(i=h(p)){r.url=i.url,r.line=i.line,r.func===l&&(r.func=s(r.url,r.line));var m=/ '([^']+)' /.exec(e.message||e.description);m&&(r.column=d(m[1],i.url,i.line))}c[""+p]?f=!0:c[""+p]=!0,u.push(r)}n&&u.splice(0,n);var w={mode:"callers",,message:e.message,stack:u};return y(w,e.sourceURL||e.fileName,e.line||e.lineNumber,e.message||e.description),w}function v(e,n){var t=null;n=null==n?0:+n;try{if(t=m(e))return t}catch(e){if(x)throw e}try{if(t=p(e))return t}catch(e){if(x)throw e}try{if(t=w(e))return t}catch(e){if(x)throw e}try{if(t=g(e,n+1))return t}catch(e){if(x)throw e}return{mode:"failed"}}function b(e){e=1+(null==e?0:+e);try{throw new Error}catch(n){return v(n,e+1)}}var x=!1,j={};return v.augmentStackTraceWithInitialElement=y,v.guessFunctionName=s,v.gatherContext=a,v.ofCaller=b,v.getSource=t,v}(),o.extendToAsynchronousCallbacks=function(){var e=function(e){var t=n[e];n[e]=function(){var,n=e[0];return"function"==typeof n&&(e[0]=o.wrap(n)),t.apply?t.apply(this,e):t(e[0],e[1])}};e("setTimeout"),e("setInterval")},o.remoteFetching||(o.remoteFetching=!0),o.collectWindowErrors||(o.collectWindowErrors=!0),(!o.linesOfContext||o.linesOfContext<1)&&(o.linesOfContext=11),void 0!==e&&e.exports&&n.module!==e?e.exports=o:"function"==typeof define&&define.amd?define("TraceKit",[],o):n.TraceKit=o}}("undefined"!=typeof window?window:global)},"./webpack-loaders/expose-loader/index.js?require!./shared/require-global.js":function(e,n,t){(function(n){e.exports=n.require=t("./shared/require-global.js")}).call(n,t("../../../lib/node_modules/webpack/buildin/global.js"))}});
Ollie 180: an Ollie where the skateboarder and the skateboard spins 180 degrees after leaving the ground. Both the skateboarder and the skateboard rotate in the same direction (Frontside or Backside) with the skateboarder's feet sticking to the skateboard. This trick is usually referred to as a frontside or backside 180, or less frequently and more popular with older skateboarders and/or when performed on a bank/quarterpipe, a frontside / backside ollie
Save time and avoid the hassle of setting up a new skateboard by buying a complete that we’ll build for you. Skate One offers a full range of complete skateboards featuring high-performance wood and composite decks, grip tape, bearings, wheels, trucks, and hardware suitable for men, women, boys and girls of all ages, experience levels, and styles of skateboarding. Whether you're looking for a classic re-issue, cruiser, funshape, longboard, mini, street or skatepark style complete skateboard, we have you covered.

So with your back foot, you want to kick the tail of your board down and right when it touches the ground you jump in the air off your back foot.  This is the ‘pop’.  It takes a little bit of getting used to but most beginners don’t really understand that initially, your back foot is doing most of the work.  Then bring your knees up to your chest after the jump, the higher up you pull your knees the higher up your skateboard can go!
Hey guys. I’m a girl and I am having some trouble with my ollie. I know the steps in order to do an ollie, but I can’t seem to do all of them. I can do a perfect pop on the back foot, but my problem lies in my front foot. (I am regular footed but idk if that matters) I know I just need to get my back wheels off the ground, but when I try to slide it, my foot just stays frozen. I try really hard to make it move, and when it does it just goes straight across, skimming the bottom of my shoes. Even then I can only move it half an inch. I have pretty mild griptape, that might change something? Idk.
The switch stance ollie uses a similar body motion, but the nollie is subtly distinct: For one, the rider is always moving forward, with the body positioned in a nollie stance--closer to the nose and with the front foot on the nose. Secondly the rider usually postures the body differently so as to compensate for this stance with respect to the forward motion. The rider presses the nose down using their front foot to engage the "pop" motion in order for the board to rise. This is In contrast to a "Fakie Ollie" where the pop motion is performed by the rear foot on the tail, similarly to a normal Ollie, however the rider is traveling backwards when performing a Fakie Ollie. Where in a Nollie the rider is traveling forward with their front foot on the nose to apply the initial force "pop".
Just before a skater performs an ollie, there are three forces acting on the skateboard. One of these forces is the weight of the rider, shown here with two red arrows. Another is the force of gravity on the board itself, shown with a small black arrow. Finally, blue arrows show the force of the ground pushing up on the skateboard. These three forces balance out to zero. With no net force, the skateboard doesn't accelerate, but rolls along at a constant speed.
Before learning it, do have your riding basics down. Meaning you are very comfortable riding it around and doing kickturns and not be pushing mongo. Best to learn it whilst stationary with your wheels on a crack so that you don't move and slip out so much. I don't recommend doing it on grass or carpet cos when you pop the tail, it's gonna be absorbed by the floor and when you start doing it on pavement, your muscles will memorize a different way of doing it. So nope, no easy way out i guess.
The Bamboo Skateboards Galaxy Series Cosmic Cloud Skateboard Deck is an excellent option. This concave board is made exclusively of a bamboo hybrid, rather than pure maple. This means the deck is lighter, stronger, more flexible and can even absorb shock better. The non-carbonized, light-wood deck is made of 6-ply wood and is in its fourth generation of designs.
The Fakie is almost the same thing as a regular ollie-pop, but instead of going forward, the skater is going backwards when they pop the board up in the air, usually performed when you’re in a switch stance. A switch stance is when your feet are in the opposite stance of how you normally would stand, like when you write with your left hand instead of your right (if you’re right-handed).